Microsoft
Product Designer II
Microsoft is hiring a Product Designer II in Redmond, WA,US, US. Posted September 16, 2026.
Job at a glance
- Company
- Microsoft
- Location
- Redmond, WA,US, US
- Workplace
- On-site
- Employment
- Full-time
- Sector
- Design & Product
- Posted
- September 16, 2026
- Apply by
- March 15, 2027
About the job
Own end-to-end design execution for moderately complex product areas, from problem definition through high-fidelity design, prototyping, and delivery, with minimal oversight. Partner closely with Product Management and Engineering to shape solutions that are feasible, coherent, and aligned with product strategy, maintaining a high bar for craft across disciplines. Leverage frontier AI tools (e.g., AI-assisted research synthesis, ideation, prototyping, content generation etc.) to improve the speed, quality, and impact of design outcomes. Translate qualitative and quantitative research insights into actionable design improvements, iterating based on user feedback, experimentation, and product metrics. Create and test prototypes (low- to high-fidelity) to validate concepts, de-risk decisions, and clearly communicate intent to partners and stakeholders. Craft compelling design narratives that clearly articulate the WHAT, WHY, and HOW, connecting design decisions to user needs and business outcomes. Contribute positively to team culture, participating in critiques, team rituals, and collaborative work while demonstrating openness to learning and growth. Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 3+ years experience working in product or service design. OR equivalent experience (e.g., demonstrated experience working in product or service design or using design thinking to solve problems). These requirements include but are not limited to the following specialized security screenings: Portfolio demonstrating strong design fundamentals, including well-crafted UI, clear layouts, basic systems thinking, and the ability to explain design decisions and tradeoffs Proficiency with modern design, prototyping, and AI-powered creation tools, including Figma, prototyping/vibe-coding platforms, and frontier AI technologies to accelerate research, ideation, prototyping, content creation, accessibility reviews, and experimentation. Solid foundation in interaction design and UX principles, including usability, accessibility, and inclusive design best practices. Solid communication and storytelling skills, with the ability to present work clearly and receive feedback constructively.